Events

Intermediate Signal Throw Event

Broadcasts a signal that any listening catch event — in any process — can receive. Double thin circle with a filled triangle.

The Signal Throw Event is the publish side of BPMN's publish/subscribe: one throw, any number of catches, no addressing. Use it to announce business facts other processes care about.

When to use and avoid

When to use

  • To announce facts with multiple independent consumers: “inventory updated”, “case closed”, “freeze started”.

  • To decouple the announcing process from its (present and future) listeners.

  • For cross-process coordination inside the organization without message plumbing.

When NOT to use

  • For addressed communication with a known partner — Message.

  • When the announcement must be acknowledged — broadcasts have no reply semantics.

  • As an intra-process go-to — use Link Events for that.

Business example

Announcing a published price list

Diagrama BPMN: Announcing a published price list
Announcing a published price list

Open this example in the HEFLO process editor and explore the diagram from the inside.

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Step by step

  1. Approve price list finishes the review.
  2. The Signal Throw Event (highlighted, filled triangle) broadcasts “price list published”.
  3. This process continues to archive the working files; meanwhile sales, e-commerce and partner processes catch the signal independently.

Differences

Signal Throw vs Message Throw

Message: one addressed recipient, crosses specific Pool boundaries. Signal: broadcast to whoever subscribes, unknown to the thrower. If you can name the receiver, it's probably a message.

FAQ

What if nobody is listening when the signal fires?

The signal is simply lost — broadcasts are not queued for future listeners. Processes must already be at a catching state to receive it.

Can a signal carry data?

Engines typically allow a small payload on the signal, but keep it light — signals are announcements, not data transfer.

Related elements